Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.0f3
Issue ID
744374
Regression
No
[WebGL][Build][Chrome] CursorMode.Auto position is always the same
Repro Steps:
1) Open the project and scene in it
2) Build and run it with Chrome
3) Click one of the cursors on the first row and try clicking with them
4) Notice that it always select with the upper-left corner
5) Try the 3,4 steps with the second row and notice everything works as expected
Workaround: Make the CursorMode equal to ForceSoftware
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
- [Vulkan] Green pixelated Visual Element area in Editor when right-clicking on the title bar
Add comment