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Fixed in 5.3.1

Votes

1

Found in

5.1.3f1

Issue ID

745698

Regression

Yes

Lightmaps built with Windows do not look correct when opened in the OSX editor

Global Illumination

-

How to reproduce:

1. Open attached project with the OSX editor
2. Open scene test.unity
- Observe how the lightmaps on a part of the scene are completely messed up and out of place
- Vice versa works fine (Lightmaps built on OSX then opened in Windows)
- Reproduced in Version 5.2.2f1 (69bd29e9fca9), Version 5.3.0f1 (b948b362cb65)
- Not reproducible in Version 5.1.0f3 (ec70b008569d)

Comments (1)

  1. JoachimK

    Nov 24, 2015 03:31

    I am using 5.2.3f1 and it is still happening.

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