Search Issue Tracker

0
votes
Postponed

Crash in GizmoManager:: BuildGizmosFromGameObjectRecursive after deletin...

Assets Management

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project.2. Open scene "TestScene"3. Select "Root"4. Delete Game Object "DeleteMe"5.... Read more

0
votes
Duplicate

Rotation and position are not synchronized from client to host

Networking

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Regression from Version 5.3.0b4 (464ebe2ac4ad) Repro:1. Open attached project2. Run host on standalone3. Run client in Editor4. Pres... Read more

0
votes
Fixed

Prewarm on a Particle System using a Skinned Mesh Renderer mesh source c...

Shuriken

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Running game in editor with an active particle system set to "prewarm" using a skinned mesh renderer mesh source and relatively larg... Read more

0
votes
By Design

[MSE] Unloading a scene at runtime breaks the Hierarchy view

Scene/Game View

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open and play 'SceneA'3. Notice 'SceneB' gets loaded, making hierarchy separate into ... Read more

0
votes
Duplicate

Scene name does not update in Unity window title bar

Assets Management

-

Nov 17, 2015

-

Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project.2. Change between "SceneA" and "SceneB"3. Notice that title bar of Unity wi... Read more

0
votes
Fixed

[UWP][WSA] Xbox One controller recognized as Xbox 360

Windows Store Apps

-

Sep 23, 2015

-

Version/s: 5.2.0p1

On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xb... Read more

0
votes
Fixed

[tvOS] 'Standard (Specular setup)' shader and other custom shaders broke...

iOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the project attached to the report (tvOS_functional_test.zip).2. Observe that the material on the cha... Read more

0
votes
Fixed

[tvOS] Screen.dpi not reported correctly

tvOS

-

Nov 17, 2015

-

Version/s: 5.3.0f2

To Reproduce: 1. Build and run the attached project on an Apple TV.2. Observe that Screen.dpi value is reported incorrectly (top rig... Read more

0
votes
Fixed

First burst from Mesh based Particle Sub-emitter emits all particles at ...

Shuriken

-

Nov 17, 2015

-

Version/s: 5.3.0f1

The first particle burst emitted from a mesh/mr/smr as a sub emitter appears to emit all its particles forward (direction of the par... Read more

0
votes
Fixed

Color text on canvas becomes black during building in 2D project

UI

-

Oct 29, 2015

-

Version/s: 5.3.0b4

1. Try to build project attached.2. Note Gameview. Actual result: if you create clean 2D project, and add Canvas and Text, text disa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.