Search Issue Tracker
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project; 2. In the ProjectBrowser go to Assets -> Scenes folder; 3. Open 'Gameplay' scene; 4. Open... Read more
Unity crashes on ShaderLab when changing scene with locked inspector window
Reproduction steps: 1) Open "InspectorLockCrash.zip" project 2) Open "Object2" scene 3) Select the cube 4) Lock the Inspector window... Read more
Texture Compression on android platform adds color channels not present ...
Steps to reproduce: 1. Open user attached project 2. Change platform to Android 3. Navigate to Assets/Materials/Textures/RngM_MOV_T1... Read more
Setting Rigidbody Mass to 0.1 makes Hinge Joints strech unexpetedly
Steps to reproduce: 1. Open attached project 2. Open "Map5" scene 3. Find Level>Chains GameObject in hierarchy 4. Select all Chains'... Read more
[NavMesh] [Carving] NavMeshAgent does not find the next location on star...
Steps to reproduce: 1. Download and open the attached project 2. Hit play 3. Observe player character behaviour Video in edit Expec... Read more
Mesh looks differrent than in 5.4
To reproduce: 1. Open attached project in 5.4 2. Open polysurface1 mesh in inspector 3. Notice that it has faces that are visible fr... Read more
Impossible to build project to network path, DirectoryNotFoundException ...
Steps to reproduce: 1. Create new project 2. Try to build to network path 3. Notice DirectoryNotFoundException thrown in console. ... Read more
[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...
Steps to reproduce: 1. Open attached project 2. Open scene "00-Main" and run it 3. Press "1" to additively load scene "01-Additive1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash in ParallelSortExtensions::ParallelSort
- HDR does not get enabled in the Player when 'Use HDR Display Output' is enabled
- [APV] Live Update Preview does not work as expected
- vSyncCount is ignored on macOS Standalone Player
- Adaptive Probe Volume baking probe offset is not working correctly