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Assertion failed on expression: 'device.IsInsideFrame()' when creating a...
To reproduce: Create a new project Expected vs Actual: there should not be any errors Reproduced on 5.6.2f1, 5.6.2p3Not reproduced o... Read more
[iOS][Cardboard][OpenGLES][Regression] Black Screen on VR Cardboard Buil...
Steps to reproduce:1. Open attached project ("TST VR-small.zip")2. Build and run on iOS device Result: screen on the iOS device is b... Read more
WWW adds "http://localhost" prefix to the URL, if the URL doesn't contai...
To reproduce: 1. Open the project, attached by the tester (wwwPrefix.zip)2. Open "scene" scene3. Enter Play mode4. Observe the conso... Read more
Unity Launcher hangs when Windows user has no access to "C:\Users\<name>...
Reproduction steps: 1. Navigate to "<Drive Letter>:\Users\<Name>\AppData\Roaming\Unity\"2. Right click on "Packages" fol... Read more
WebGL app won't run from 2017.1
To reproduce:1) Open attached project2) Build and run for WebGL Expected: App runs normallyActual: Project errors out and doesn't ru... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more
Editor crashes during lightmap bake
Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more
Red line at the edge of a window when stretched
Steps to reproduce : - just open Unity and you will notice 2 small red lines at the right edge of the editor- try to import a packag... Read more
NullReferenceException is thrown when the Dispose() method is inside the...
Steps to reproduce:1. Open the attached project3. Open the GamePlay scene3. Play the scene4. Observe the error in Console Window:Nul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used