Search Issue Tracker
"Normal Quality" Texture Compression in Unity 2019 causes significantly ...
Steps to reproduce:1. Open original project "ImageCompressionColorBanding.zip" in Unity 20192. Select Assets/YdRYKNe.png3. Notice in... Read more
Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...
To reproduce:1. Open the project attached "616073-201830f2-prefab-save.zip", scve2. In Hierarcy window, sleect GameObject3. In Inspe... Read more
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is o...
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field Steps... Read more
Standalone Player has highly unstable frame times when Dynamic GI, movin...
How to reproduce:1. Open attached project2. Build and Run Windows Standalone Player3. Adjust the slider in the right bottom corner o... Read more
Standalone builds do not include instanced Terrain shaders if the Terrai...
How to reproduce:1. Open the user-submitted project ("terrainbug.zip")2. Open the "SampleScene" and enter Play Mode3. Observe the In... Read more
[Video] Importing ARCore SDK for Unity 1.7.0 package crashes Editor when...
How to reproduce:1. Create a new project2. In Unity select Assets > Import Package > Custom Package3. Import the video.package... Read more
[BuildReport] summary.result in IPostprocessBuildWithReport always retur...
How to reproduce:1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip")2. Click Build -> Test Build3. Observe ... Read more
Unknown error occurs when trying to load metadata from library folder wh...
To reproduce:1. Open attached project2. Open "Main Level" Scene3. See console for the error Actual result: The unknown error appears... Read more
Missing Editor folder in PackageManager directory if installed through D...
To reproduce:Simply run the Editor You will get errors that manifest.json is missing Upon closer inspection, you can see that whole ... Read more
[HDRP] Camera preview shows Scene window gizmos
How to reproduce:1. Open the attached "case_1132540-PreviewCameraGizmo" project2. Open the "EnemyTestScene" scene3. Select the Camer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes