Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a7
Issue ID
1133339
Regression
No
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
Steps to Repro:
1. add a sprite to the project
2. select the sprite and open the Sprite Editor window
3. go to the Secondary Texture module
4. click on the + button to add a new Secondary Texture
5. enter text into the Name field then click on the button to select a Texture (do not press Enter)
6. select a a Secondary Texture
Result: The Secondary Texture is selected but the text for the Name field is empty (text was not saved). The user must press Enter or click outside of the Name field to save the name.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment