Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a7
Issue ID
1133339
Regression
No
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
Steps to Repro:
1. add a sprite to the project
2. select the sprite and open the Sprite Editor window
3. go to the Secondary Texture module
4. click on the + button to add a new Secondary Texture
5. enter text into the Name field then click on the button to select a Texture (do not press Enter)
6. select a a Secondary Texture
Result: The Secondary Texture is selected but the text for the Name field is empty (text was not saved). The user must press Enter or click outside of the Name field to save the name.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Add comment