Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a7
Issue ID
1133339
Regression
No
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
[2D] [Sprite Editor] [Secondary Texture] Name for Secondary Texutre is only saved after hitting Enter or clicking out of field
Steps to Repro:
1. add a sprite to the project
2. select the sprite and open the Sprite Editor window
3. go to the Secondary Texture module
4. click on the + button to add a new Secondary Texture
5. enter text into the Name field then click on the button to select a Texture (do not press Enter)
6. select a a Secondary Texture
Result: The Secondary Texture is selected but the text for the Name field is empty (text was not saved). The user must press Enter or click outside of the Name field to save the name.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment