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0
votes
Fixed

Cannot remove On Click() event after entering playmode

UI

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Oct 28, 2015

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Version/s: 5.3.0b4

Steps to reproduce : - create a button- add the canvas to the OnClick- set it to GameObject.SetActive- press play- exit playmode and... Read more

0
votes
Won't Fix

Errors start appearing when repeatedly loading an asset bundle

Asset Bundles

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Nov 01, 2015

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Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "main"3. Press "play" Note that when the counter reaches ~400 (sometimes sooner, some... Read more

0
votes
Fixed

HideFlag.DontSave on single component causes Unity to crash

Editor - Other

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Nov 11, 2015

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Version/s:

If HideFlag.DontSave is set on a component upon running the scene a second time Unity will crash. Repo Steps:1) Import the package2)... Read more

0
votes
Fixed

NullReferenceException in plugin crashes Unity at GUIStyle::Draw

IMGUI

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Nov 12, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Open attached project2. In top menu select "Window > AudioClip Explorer"3. Move scrollbar found in window4... Read more

0
votes
Fixed

[OSX] Serious Handles.DrawLine performance degredation in Unity 5.3

Graphics - General

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Nov 15, 2015

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Version/s: 5.3.0f1

How to reproduce:1. Open the attached project "Handles.zip"2. Notice the new "Test" menu.3. Go to "Test->Handles.DrawLine Test"4.... Read more

1
votes
Fixed

[UWP] TouchScreenKeyboard.Open doesn't open touch screen keyboard

Windows Store Apps

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Nov 16, 2015

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Version/s: 5.2.2p3

Using "TouchScreenKeyboard.Open()" doesn't open touch screen keyboard on Windows 10 tablet, when using "tablet mode". Regression fro... Read more

0
votes
Fixed

[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...

Scripting

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Nov 04, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more

1
votes
Fixed

[GL][Windows] Build crashes in fullscreen mode

OpenGL

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Nov 13, 2015

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Version/s: 5.3.0f1

To reproduce:1. Create new project2. Change Graphics Api for windows to any OpenGL API3. Build project for windows standalone4. Laun... Read more

0
votes
Won't Fix

AssetDatabase: RenameAsset()file does not check output length and automa...

Scene Management

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Sep 28, 2015

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Version/s: 5.1.4f1

How to reproduce:1. Open the attached project2. User uses AssetDatabase.RenameAsset() to rename the file3. It will generate some Uni... Read more

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