Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0f1
Issue ID
744793
Regression
Yes
[OSX] Serious Handles.DrawLine performance degredation in Unity 5.3
How to reproduce:
1. Open the attached project "Handles.zip"
2. Notice the new "Test" menu.
3. Go to "Test->Handles.DrawLine Test"
4. When the new window appears, run the mouse over the window.
The two waves will animate. In Unity 5.2 and lower, this animates smoothly. In Unity 5.3 RC1 (at least), the performance is terrible.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- [MacOS] AdvancedDropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
Add comment