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Fixed in 5.4.0
Votes
0
Found in
Issue ID
743763
Regression
Yes
HideFlag.DontSave on single component causes Unity to crash
If HideFlag.DontSave is set on a component upon running the scene a second time Unity will crash.
Repo Steps:
1) Import the package
2) Open scene "test"
3) Run the player twice (Start, Stop, Start)
4) Notice Unity crashing.
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