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A model prefab icon is shown as a 'Blue Cube' until the prefab is reimpo...
Steps to reproduce: 1. Import 'model_test.unitypackage'2. Make sure the asset icon size is set to anything bigger (not the list type... Read more
Fatal error (GetManagerFromContext) rises when user runs Courtyard scene
Regression from Version 5.2.3f1 (f3d16a1fa2dd), and Version 5.3.0f1 (b948b362cb65) has a lot of errors but doesn't throw Fatal error... Read more
Importing props animations package will show IsFinite errors in console
How to reproduce:1. Create a new project2. Open Asset Store3. Find Props animations package4. Download it and attempt to import5. Se... Read more
"Package does not contain valid asset for: .." error appears after impor...
Regression from Version 5.3.0f1 (b948b362cb65) Repro1. Import projects e.g. from Asset Store"Unity Essentials/Sample Projects/Mecani... Read more
Preview animation in Editor causes crash of the Editor
Regression from Version 5.3.0b5 (70818a4976ce) Repro:1. Import from Asset Store ("Unity Essentials/Sample Projects/Mecanim Example S... Read more
When using multiple scenes the console is spammed with errors
To reproduce:1. Open the project2. Open both scenes at the same time3. Press "play"4. Press stop. Observe that the console will get ... Read more
Part of the screen not displayed when auto-rotated
When device is rotated few times between landscape and portrait positions, part of the screen becomes cropped/black. Read more
[GLCORE][OSX] GPU Profiller on OSX 10.11.1 AMD R9 370X hangs editor usin...
Bug: Using frame debugger with glcore causes hangs and on gl legacy errors. Project Steps: 1. Play scene test1.2. Turn on Window->... Read more
[TextMesh] When the font character is not set to Dynamic the alignment i...
Reproduction steps:1. Open attached project2. Open the "test" scene3. Notice that the gameObject "New Text BAD" is aligned higher by... Read more
[GLCORE][OSX] Refreshing editor causes artifacts for fonts
Steps: 1. Open any unity project.2. Create unity script (with right click in Assets ->Create->C# Script)3. And when you click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed