Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.4.0a2
Issue ID
744986
Regression
No
[GLCORE][OSX] GPU Profiller on OSX 10.11.1 AMD R9 370X hangs editor using GLCore driver
Bug:
Using frame debugger with glcore causes hangs and on gl legacy errors.
Project Steps:
1. Play scene test1.
2. Turn on Window->frame debbufer.
3. Stop scene or just wait a bit.
4. This is where unity should freeze.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment