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[Android] [iOS] Speed degradation on IL2CPP backend
Steps to reproduce: 1) Download attached project 'ParallaxCloudSystem-1.zip' and open in Unity 2) Switch platform to Android 3) Buil... Read more
Error produced by failed connection to cache server causes batch mode bu...
Steps to reproduce: 1. Create new project, enable cache server and enter ip of non-existing server 2. Re-open project to make sure ... Read more
Default string comparer for Enumerable.OrderBy is wrong in webGL
Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToArr... Read more
UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. exit play mode - crash in UnityScene::UnloadSceneObjects Repr... Read more
Scene.isLoaded returns false when UnloadSceneAsync is called when there ...
Steps to reproduced: 1. open attached project 2. start scene 'Main' 3. click' Space' Expected: both logs should say 'True' Actual: ... Read more
[SceneView][Sculpting] Previously chosen brush is not rendered correctly...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy view; 4. Ch... Read more
[UWP][WSA] Prefab instantiated in runtime still references prefab if tha...
Steps to reproduce: 1. Open attached project "838737.zip" 2. Open scene "repro" and run it 3. Notice that both lines return same In... Read more
Graphics.CopyTexture should force mipmap generation for src if it is RT ...
CopyTexture should force mipmap generation for src if it is RT with (auto)generateMips set to true A RT may not have generated its ... Read more
EditorUtility.CollectDependencies on scene causes editor text to disappe...
Steps to reproduce: 1. Open attached project 2. Open Main scene 3. Select "Main Camera" and in Test script context menu click "Run"... Read more
GridLayoutGroup incorrectly updates scale after changing game view from ...
Steps to reproduce: 1. open attached project 2. select 16:9 game view aspect ratio 3. play scene 'ConnectionScene' 4. select 1920x10... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects