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[Addressables] Scene loses reference to a texture in a Build when unload...
How to reproduce:1. Open user's attached "AddressablesTest" project2. Build And Run the project (File->Build And Run)3. When the ... Read more
[Mobile Notifications] Setting iOS Notification Options to "Nothing" set...
Reproduction steps:1. Create a new project and install Mobile Notifications Package via Package Manager2. Go Edit -> Project Sett... Read more
Cannot install Android Tools on 2018.4 LTS
How to reproduce:1. Open Hub 2.3.22. Go to "Installs" and click "Add" at the top right3. Select 2018.4 version4. Click "Next" and tr... Read more
[GPU PLM] Bake performance decreases drastically over time when using hi...
Over time, bake performance decreases drastically when using high sample count (500K or 1M).The first 5 minutes of the bake are fine... Read more
New Input System's OnActionChange callback is delayed when holding down ...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. Make sure the Console window is visible4. Press and hold the Sp... Read more
[Addressables] AssetDatabase loading returns hidden objects and in diffe...
Reproduction steps:1. Open the attached project ("case_1249088-LoadAllAssetsIssue.zip")2. Open the repro scene ("SampleScene")3. Set... Read more
Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018.... Read more
[Mobile] [Input System] Application crashes once character count in Inpu...
Reproduction steps:1. Open project in "ReproProject.zip"2. This project uses the Input System3. Build the project for iOS ("entry" S... Read more
[OSX] Memory leak occurs when cursor is hovered over multiple Inspector ...
How to reproduce:1. Open the "1246165" project and select "Main Camera" in the "New Scene" Scene2. Make sure the Camera component is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine