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Last frame of an unloaded scene is shown instead of newly loaded scene w...
Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Uncomment line 76 in the UIDashBoardController.cs and... Read more
Unity crashes when importing FBX files with non-constant out of range an...
Crash happens with stack trace "fbxsdk::KFCurve::EvaluateIndex" To reproduce:1. Import user's FBX file to Unity Reproduced in: 5.4.6... Read more
[UWP] Debugger works incorrectly in certain scenarios
Reproduction steps:1. Build the the attached project to UWP with C# projects enabled2. Put a breakpoint on Line 9 and Line 103. Star... Read more
Synchronization Context "send function" should post and wait
https://forum.unity3d.com/threads/synchronizationcontext-send-to-main-thread-fails.483144/ await Task.Run(() =>{syncContext.Send(... Read more
D3D11 errors when debugging with Visual Studio and Camera having HDR ena...
To reproduce: 1. Download attached "D3D errors with hdr RT and depth-only clear.zip" project.2. Open Visual Studio.3. Open Unity.exe... Read more
When a shader cutoff variable isn't defined, alphatest value is not equa...
Steps to reproduce:1. Open user attached project (New Unity Project 2)2. Open Scene.scene3. Notice a cube with cutout circles4. Buil... Read more
Particle System bursts twice when instantiated at a runtime
How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more
Timeline animation root motion velocity is slower than in Mecanim
Steps to reproduce:1.Open attached 'TimelineAnimationVelocity.zip' Unity project2.Open ‘Timeline_velocity_issue” scene3.Enter Play m... Read more
The editor doesn't update properly when presets are selected in the colo...
The editor currently doesn't update color properties properly when a color preset is selected in the color picker. 1. Create a new p... Read more
Console windows shows up for a second at the end of installing
Reproduction steps:1. Download unity installer.2. Install Unity. Expected result: Unity will install smoothly.Actual result: A bunch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow