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[ShaderGraph] Only one entry in dropdown when choosing color channels fo...
How to reproduce:1. Open the user's project2. Open "New Shader Graph 1" in Shader Graph3. Create a Swizzle node (Right-click -> C... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce:1. Open original project "Citizen - finger bug.zip"2. Select "Citizen@FingerTest" GameObject in the Hierarchy win... Read more
[ECS] Editor crashes with ScriptableBatchRenderer::AllocAndFillBuiltinIn...
How to reproduce: 1. Open attached "case_1120672-Crash2" project2. Drag "TileGrass" prefab into Hierarchy from Assets/Data/Resources... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce:1. Open User-supplied project2. Open Scene "laboratory"3. Run the scene Expected: no crashActual: crash Reproduce... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce:1. Open attached project2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4Not r... Read more
BlendShapes change their shape when GPU Skinning is enabled
How to reproduce:1. Open attached project "case_1117816_repro.zip"2. Enter Play mode Expected result: The shapes in the game are the... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro:1. Open attached project and 'repro' scene;2. In the Hierarchy select 'Light Probe Group' gameobject;3. Observe the l... Read more
[Vulkan] Poor performance when using AsyncGPUReadback.Request
How to reproduce:1. Open attached project2. Choose Vulkan Graphic API3. Enter the Play Mode-- see that the frame rate is very low4. ... Read more
Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more
Editor freeze due to showing preview packages when staging package repos...
How to reproduce:1. Open the attached "1123022_repro.zip" project2. Once it opens, wait for the "Loading packages..." process in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked