Search Issue Tracker
Animation Mirror option adds 0.5 Cycle Offset when Root Motion is enabled
How to reproduce: 1. Open the attached project 2. Open main scene 3. Open Animator Window 4. Click Punch there 5. Check Mirror to pl... Read more
Editor crashes with empty stack trace when changing platform (System.IO....
Reproduction steps: 1. Open the attached project. 2. Change platform to iOS. 3. Select anything when asked about API update. - Edit... Read more
[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...
Reproduction steps: 1. Open the attached "Blur" project. 2. Open and play the "Blur" scene. - Note how the picture looks(Screenshot... Read more
[Runtime] UnityEvent objects contain the name of type as a serialized st...
No repro steps, attached project "833543.zip" which creates 1k UnityEvents on Start This is by desing because it's to ensure we cre... Read more
Unity crashes when particle system with bezier curves is moved on y-axis
Steps to reproduce: 1. Open attached project 2. Select particle system in scene view and move it up or down a bit 3. Start play mode... Read more
AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project 2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "A... Read more
[Editor] Some editor windows are broken after opening an old project wit...
Steps to reproduce: 1. Open attached project 2. You can immediately observe two issues with 'Game View' and 'Project' windows: - B... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce: 1. Open user attached project 2. Open scene 'sdagfhg' 3. In hierarchy navigate to Tile map > Layer 4. Remove 'Comp... Read more
Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce: 1. Create a new project 2. Import any sprite 3. Set it's texture type to sprite 4. Create a new GameObject sprit... Read more
MenuItem does not exist after recompiling
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project in the editor 2. Make a trivial cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"