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Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...
How to reproduce:1. Open the "Object_Custom_GetName_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till... Read more
Crash on Scripting::ScriptingWrapperFor when setting GameObject parent v...
How to reproduce:1. Open the "ScriptingWrapperfor_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till U... Read more
GC is constantly allocating when using OnPostRender as a Coroutine on a ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more
[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....
How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more
async void Method() => throw new Exception("Error") is thrown every frame
How to reproduce:1. Open attached project "AsyncExceptionBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console ... Read more
[Test Runner]Clicking Rerun Failed button after Run all in play causes t...
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests To Reproduce... Read more
Spawning objects via Timeline Signals causes Unity to add the same scene...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Once you see SampleScene appearing... Read more
"UnityLinker.exe did not run properly!" error when building
Steps to reproduce:1. Open user-supplied project2. Build on WebGL/Win IL2CPP Expected: buildsActual: fails to build with the errors ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output