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1
votes
By Design

NavMesh.SamplePosition calculates position between nearest points incorr...

AI Navigation

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May 21, 2018

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Version/s: 2017.4.1f1

How to reproduce: 1. Open given Unity project 2. Enter "BugScene" scene 3. Notice 3 green lines in the scene menu 4. Try to move "WR... Read more

0
votes
Not Reproducible

[GearVR] Crash occurs on specific application after quitting to Oculus Home

XR SDK

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May 03, 2018

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Version/s: 2018.1.0a1, 2018.1.0f1

How to reproduce: 1. Open user attached project 2. Build and run player to Android 3. Wait for a menu to load, press Quit Game and s... Read more

0
votes
Fixed

Humanoid and Timeline combination results in broken Animation when model...

Animation

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May 14, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open attached Project 2. Load Scenes/SampleScene 3. Enter Play Mode 4. Observe animations under "With Timelin... Read more

0
votes
Not Reproducible

[OSX] Build fullscreen mode fails to be exited and loses app focus if en...

MacOS

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May 07, 2018

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Version/s: 2017.2.0a4, 2017.4.2f2

To reproduce: 1. Open project 2. Build and run 3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen m... Read more

0
votes
Fixed

Errors are thrown when model's "Scale Factor" is a high value and the In...

Graphics - General

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May 11, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene" 2. In Project window, select "Ball" obje... Read more

0
votes
Fixed

RenderPipelineAsset derived classes not serializable when using Runtime ...

Scripting

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May 18, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (RenderPipelineAssetDLL.zip) 2. Open ClassLibrary1\ClassLibrary1.sln with V... Read more

4
votes
Won't Fix

[Profiler] GPU profiling is not recording data for on Mac on Metal

MacOS

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May 18, 2018

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Version/s: 2018.1.0a6, 2018.2.0b5

GPU profiling is not recording data for on Mac Steps to Repro: 1. Open an attached project or create a new project 2. Window > Deb... Read more

0
votes
Fixed

Package Manager flickers and changes menu when in playmode

Packman

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May 22, 2018

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Version/s: 2018.2.0b5

Entering playmode cause Package Manager to refresh and changes to In Project tab. Steps to Reproduce - Create new project (2018.2.... Read more

0
votes
Fixed

[TextMeshPro] "TEXT INPUT BOX" title can overlap the "Enable RTL Editor"...

uGUI

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May 22, 2018

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Version/s: 2018.2.0b5

Text Mesh Pro "TEXT INPUT" title can overlap the "Enable RTL Editor" text. Steps to reproduce - Open Unity (2018.2.0b5) - Install... Read more

0
votes
Not Reproducible

[TextMeshPro] Changes to sprite asset cause sprite to not be rendered

uGUI

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May 22, 2018

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Version/s: 2018.2.0b5

Description Changes to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or p... Read more

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