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[HDRP] Directional light does not emit light when Light -> General -> Mo...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
EditorGUILayout.PropertyField ignores SerializedProperty selections from...
How to reproduce:1. Open tester-attached project (SerializedProperty)2. Open 'SampleScene' scene3. Select the 'TestClass' GameObject... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce:1. Open "Case_1135144"2. Navigate to Project -> Assets -> Scenes and open SampleScene3. In the Hierarchy wi... Read more
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro:1. Open attached project2. Drag'n'Drop Sprite "Tile" to Tile Palette3. While Unity generates Tiles try to move any fi... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more
Corners of the imported SVG sprites are disfigured when using Vector Gra...
Reproduction steps:1. Open the attached project named "Case_1136667"2. Observe the three imported sprites3. Compare them with Snapsh... Read more
[HDRP] Directional light shadows are not drawn when Mode is "Mixed" and ...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
[Linux] Editor quits on startup after switching graphics APIs
-e: see title--works on Windows--works with 2019.2.0a7--sadly the editor log doesn't provide info -repro:--create new project--go to... Read more
[Shader Graph] "ArgumentException: Can not deserialize" error is thrown ...
"ArgumentException: Can not deserialize" error is thrown on opening PBR Graph Steps to reproduce:1. Open an attached project or open... Read more
TMP Text shader is not loaded when using addressables
How to reproduce:1. Open the user's attached project ("case_1134615-AddressablesTest.zip")2. Open the repro scene ("SampleScene")3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size