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6
votes
Fixed

[OSX] 'Socket: unable to join multicast group, error: Address already in...

Networking

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Feb 29, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Create an IP alias- Use the command '$ sudo ifconfig lo0 alias 127.0.0.2' to create a loopback alias- More deta... Read more

0
votes
Fixed

[Regression]Crash in GetManagerFromContext when closing Editor with acti...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

2
votes
Fixed

[HDRP ] Oblique projection produces repeating smaller size screens when ...

Package: Scriptable Render Pipeline HD

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Apr 16, 2020

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Version/s: 8.0.1

How to reproduce:1. Open attached project "VolumeFogObliqueFrustum.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, le... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

1
votes
Won't Fix

GetButtonDown() keeps getting triggered when a button is held and scene ...

Input

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "repro_project.zip"2. Open "0" scene3. Press Play4. Press and hold "E" key(there's two s... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

0
votes
Fixed

Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...

Scripting

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Jun 09, 2021

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Version/s: 2021.1.9f1, 2021.1.11f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

1
votes
Fixed

Editor performance loss when selecting an object in the Select Object wi...

IMGUI

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Oct 15, 2020

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Version/s: 2019.3, 2019.3.15f1, 2021.1

How to reproduce:1. Open the attached project "1285432.zip"2. In the Hierarchy select "Test"3. Navigate to the Inspector window4. In... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

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Aug 11, 2020

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Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

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