Search Issue Tracker
[GC] "GetThreadContext failed" crash when calling GC.Collect() and yield...
How to reproduce:1. Open the "Thread_context_Crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Wait for the cra... Read more
Obscure errors thrown when scene contains GameObject with non-MonoBehavi...
How to reproduce:1. Open the attached "Repro.zip" project2. Open the Main scene3. Enter Play mode4. Observe the Console errors5. In ... Read more
Assertion when accessing PlayableDirector Component of a GameObject Inst...
How to reproduce:1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle"2. Enter Play Mode3.... Read more
Object's RectTransform with ContentSizeFitter isn't scaled when UI eleme...
How to reproduce:1. Open the attached project ("Case_1120687 Scrollview.zip")2. Enter Play Mode3. In the Game View click Toggle to d... Read more
[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper
Steps to repro:1. Open the attached project and 'SampleScene';2. Wait for the scene to bake. Expected result:Scene is baked. Both di... Read more
Editor freezes when updating a NativeArray<Color32> on the .NET 4.x Scri...
How to reproduce:1. Open the attached project ("case_1081225 TextureUpdater-master.zip") and open the "SampleScene"2. Enter Play Mod... Read more
[Oculus GO] Using GPU Instancing takes excessive time to load shaders wh...
To reproduce:1. Build attached project "Instance Leak Files.zip" to Oculus GO2. While in built app, press Button One on Oculus contr... Read more
[Android] Visual artifacts in Android Player due to rounding errors on G...
Steps to reproduce:1. Open the attached project2. Build and Run to android device3. Compare the image on the device to the one in th... Read more
[Vulkan] NVidia drivers crash when attempting to call GetDimensions on S...
How to reproduce:1. Open user's attached project2. Open "SampleScene" inside "Scenes" folder3. Enter play mode - Observe a crash Rep... Read more
[Editor building to Android] Unity hangs while building GVR SDK to a dev...
Repro steps:1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases2. Create a new project, import the unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title