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Blackboard disappears from a Shader Graph editor window if Shader Graph ...
How to reproduce: 1. Open the attached Unity project. 2. Open "New Shader Graph". 3. Resize shader graph's editor window. Expected ... Read more
Shader LOD doesn't work if shader is used in Blit()
Steps: 1. Open attached project in comment 2. Open repro scene, hit play 3. Click on the 2 buttons on the left, which sets the maxim... Read more
Object reflection is not set when using custom reflection
Reproduced on: 1. Download user's project and open in Unity 2. Open scene "SceneTest" and observe the objects 3. Open scene "SceneTe... Read more
Unity crashes when executing ScreenCapture.CaptureScreenshotAsTexture() ...
Reproduction steps: 1. Download and open "1033787repro.zip" project 2. Press Play button -- Notice that editor crashes Reproduced w... Read more
Importing a class with the same name as a built-in Unity component gets ...
To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity 2. Reimport "Grid.cs" 3. Observe that you ... Read more
Standalone build with custom SRP doesn't draw objects on screen
To reproduce: 1. Open the project, attached by the user (SRPTest.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. Observe... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more
[Android][Vulkan] Graphical artifacts shown on Application when used in ...
How to reproduce: 1. Open attached project "SimpleDynRezTest" 2. Build and run on Android device 3. Turn the phone, so it would rend... Read more
IPrebuildSetup is executed for editor assemblies that share the same nam...
Steps to reproduce: 1. open attached project 2. run playmode tests Actual: 4 logs printed stating that both editmode and playmode s... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce: 1. Open user-submitted project (TerrainVSPlane.zip) 2. Open scene "SampleScene.unity" 3. Bake Lighting using Progr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object