Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
5.3.2
Issue ID
1033594
Regression
Yes
Blackboard disappears from a Shader Graph editor window if Shader Graph editor window has been resized
How to reproduce:
1. Open the attached Unity project.
2. Open "New Shader Graph".
3. Resize shader graph's editor window.
Expected result: Blackboard is still visible in the shader graph editor
Actual result: Blackboard disappears from the shader graph editor
Reproducible with -2019.1.0b3, 2018.1.0f1, 2018.1.0f2, 2018.2.0b3
Not reproducible with - 2018.1.0b10, 2018.1.0b13 (does not have "Render-pipelines.lightweight" package version "1.1.5-preview")
Note:
- Shader graph editor first appeared in 2018.1.0b10, so I could not test this issue on earlier Unity versions.
- Workaround: delete "Library" folder. The Blackboard will appear unless you resize the Shader Graph editor window again.
- Only reproduces with "Render-pipelines.lightweight" package version "1.1.5-preview".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
Add comment