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Won't Fix

Votes

0

Found in

2017.3.0f3

Issue ID

1033630

Regression

No

Shader LOD doesn't work if shader is used in Blit()

Shaders

-

Steps:
1. Open attached project in comment
2. Open repro scene, hit play
3. Click on the 2 buttons on the left, which sets the maximum shader LOD

Actual result: Game View stays red no matter which button is clicked
Expected result: Game View = red if button 300 is clicked ; yellow if 200 is clicked

Reproduced in:2017.2.3f1; 2017.3.0f3; 2017.4.2f2; 2018.1.0f2; 2018.2.0b3, 2018.3.0a8

Note: it seems if the shader is used on normal objects, like the sphere in scene view, shader LOD works fine

  1. Resolution Note:

    minor and rare usecase

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