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CPU Profiler Timeline's thread UI overlay gradient becomes offset when t...
How to reproduce:1. Open the attached project "ProfilerThreadUIVisualGlitch.zip"2. Enter Play Mode3. Resize the Profiler Window vert... Read more
Bone related errors and animation issues, crashes when importing fbx wit...
How to reproduce:1. Open the attached project2. Reimport "room_port.fbx" in the Project view3. Check the Console Actual result: Ther... Read more
Unity crashes when using C# batched Raycast requests containing invalid ...
Steps to reproduce:1. Open User-supplied project (Link in Comment)2. Follow the video contained in the OC link Reproducible on: 2018... Read more
Crash on mono_string_new when calling external DLL function
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce:1. Open attached project "TestLightMap.zip"2. Build the project3. Open the project that was built4. Compare how the... Read more
Texture on a Terrain is painted in a square shape which only has Texture...
Steps to reproduce:1. Open the attached project "Case_1138011"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
Anima2D plugin is not compatible with Sprite Renderer
How to reproduce:1. Open the attached "Into the Deep.zip" project2. Play the 'Land' Scene3. Observe 'Hero' Game Object Expected resu... Read more
Field of View is stuck on a small Game window in the corner when Cursor....
How to reproduce:1. Open user's attached project ('Nanoreno 2019.zip')2. Open Scene 'Level_Common' (Assets -> Game -> Scenes -... Read more
[WebGL] Using Emscripten eliminates variables and using LLVM bitcode cau...
Reproduction steps: 1. Open "1136255" project2. Build and Run for WebGL3. Open Developers Console4. Notice error "Input Manager init... Read more
[HDRP] Unlit Shader Exposure Weight slider has no effect, or the weight ...
Steps to reproduce:1. Open attached project2. Select the Sphere game object3. Tune the slider and observe that it has no effect Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes