Search Issue Tracker
CanvasRenderer.OnTransformChanged is called when canvas has a parent and...
Reproduction steps:1. Open project attached (CanvasReproUnity2.zip)2. Make sure that one of camera position or rotation variable is ... Read more
[CustomRenderTexture] Inspector overlap Update Zone values when width is...
Steps to reproduce:1. Open attached Unity Project "Customrendertexturebug.zip"2. Select "New Custom Texture" under Project3. Add a n... Read more
Material texture becomes zoomed in on a specific model after generating ...
To reproduce:1. Open repro project(link in edit)2. Open 'ExampleScene'3. Make sure that baked data is cleared4. Generate lighting Ex... Read more
[UI] Incorrect light mode is shown when multiple lights are selected
To reproduce:1. Create new Unity project, create 2 lights2. Make sure light have different baking method set (for example: one baked... Read more
The TextMeshPro text is not displayed on the screen, the errors appear
Reproduction steps:1. Download and import "TextMesh Pro" in the project;2. Go to TextMesh Pro -> Examples ->Scenes in the Proj... Read more
Editor is not launched when using restart function
Reproduction steps:1. Create a new project.2.1. Press Menu/Assets/Reimport All.Or2.2. Open player settings and change API Compatibil... Read more
OGV file in Video Player not supported in Windows Standalone Build
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe video playing.5. Build and Run open... Read more
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce:1. Open project attached by the user2. Build for iOS with "main" scene included3. In opened app click on "id" dropdown4... Read more
[Android] White screen before splash screen
To reproduce:1. Deploy and empty project to a device2. Notice that before the splash screen is shown, the sceen is white for a littl... Read more
Facebook WebGL PlayerPrefs erased when the game is updated
Steps to reproduce:1. Set up Facebook Developers account and App ID2. Open QA attached project "PlayerPrefsWebGL.zip"3. Open "001" s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script