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HorizontalOrVerticalLayoutGroup throws NullReferenceException when inspe...
How to reproduce:1. Open the attached "UIBug.zip" project2. Double-click the "Assets/SummarySongEntry" nested prefab3. Observe the C... Read more
"UnityWebRequest" with "SetRequestHeader" sends two cookies
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project2. Open "WireShark" and filter "http"3. Enter Play mode4. Watch in "Wir... Read more
[IL2CPP] Player crashes when calling Process.GetCurrentProcess().StartTime
Steps to reproduce:1. Download attached project2. Build project for Standalone with IL2CPP backend Actual results: Player crashes wh... Read more
Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...
How to reproduce:1. Open the user-submitted project ("LoadProfileCrash.zip")2. Open the Profiler and Load the "P01_21_11_58_35.txt.r... Read more
PackedMemorySnapshot: Array type 'baseOrElementTypeIndex' does not point...
Steps to reproduce:1. Download attached project2. In toolbar select BugReport > Open TestCode Window3. Click "Capture Memory" but... Read more
Baked Lightmaps do not show in the Scene View until the first time you e...
To reproduce: 1. Download attached project “Lightmaps.zip" and open in Unity2. Open “Test” scene3. Select the Baked Lightmaps Scene ... Read more
GUIContent items in GenericMenu containing spaces before the "/" symbol ...
How to reproduce:1. Open user-submitted project (SubMenusNotCollapsedProperly)2. Open the custom window Window > SubMenuBug3. Cli... Read more
[GPU PLM] Baking is stuck and never completes when view prioritization i...
Steps to repro:1. Open the attached project and 'CornellBox' scene;2. In the Lighting window press 'Generate Lighting' button; Expec... Read more
XMLHttpRequest fails with threading enabled
-e: see title, HW statistics fail to send--tested in Chrome and FF Nightly -repro:--open project attached to first edit--build and r... Read more
[UX] The Normal map preview in lit outputs displays incorrectly
Repro steps:1. Create a lit output node2. Enable Normal maps in the inspector3. Assign a normal map to the output4. Observe the colo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size