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Different normal map image is copied when copying texture2d in editor s...
To reproduce:1. Open user's project in Unity, open scene 02. Delete copied texture file in Project window3. In main camera's Inspect... Read more
[VideoPlayer] Higher resolution VP8 video is very choppy on Samsung Gala...
How to reproduce:1. Open the attached project2. Build and run Render Texture scene3. Play video (you can change it to another video)... Read more
[iOS] Crash on "::Cleanup()" or "::DoRenderLoop()" when touching EventTr...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.3. Touch the colored cubes.- Application crashes on: (Me... Read more
NullReferenceException error appears when a script with AnimationCurve v...
To reproduce :1. Create project in Unity2. Create C# script, add this line : public AnimationCurve a; in your created class3. In hie... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more
[Android][Regression] During application launch, white screen is shown b...
Steps to reproduce:1. Open attached project2. Build and run for android-White screen appears for 2~ seconds and then unity logo appe... Read more
[Android] Video Player fails to play when application is built with Grad...
To reproduce: 1. Download and open attached "PLayVideoWithGradle.zip" project.2. Open Build settings.3. Change Build System from Int... Read more
Some text not visible when Sprite packer window is too small
Repro steps: 1. Open Unity2. Click on "Window" -> "Sprite Packer"3. Size down the "Sprite Packer" window until the text doesn't f... Read more
[Gear VR] Apps with 16-bit display buffers crash on Mali GPU's
Steps to reproduce:1. Open user provided project2. Launch the app3. Observe crash Reproduced on: 5.6.1p1, 2017.1.0b7, 2017.2.0a1Not ... Read more
Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce:1. Open User's attached project2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes.Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS