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1
votes
By Design

Shadows instanced by Graphics.DrawMeshInstanced produce artifact when us...

Progressive Lightmapper

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May 03, 2017

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Version/s: 5.6.0f3

To reproduce:1. Import Unity package attached by the user2. Load the scene named "BUG_0_GrassShaderShadowsDisplacement" from the "_S... Read more

0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce:1. Open the attached project(AudioSourceRigibody.zip)2. Open the test scene3. Play the scene (repeat this step fo... Read more

0
votes
Won't Fix

[Mobile][MSAA] Screen is rendered in solid color when Multi Sampling Ant...

Mobile

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Jun 01, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached "Trimmed" project.2. Make sure Anti Aliasing is set to Multi Sampling in Edit > Project S... Read more

0
votes
Won't Fix

[DirectX9] Mesh with forward-pass shader is being rendered wrongly, whil...

DirectX12

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Jun 15, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open project attached by the user2. Open "scene1" if not opened3. Set camera's rendering path to deferred Expected: ... Read more

4
votes
Won't Fix

Parent ContentSizeFitter doesn't update own size when child's ContentSiz...

uGUI

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Jun 20, 2017

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Version/s: 5.6.1p4

To reproduce:1. Open user's project2. In Hierarchy window, check Parent object height - it's 3003. Find and disable Granchild object... Read more

2
votes
Fixed

Assemblies built with .NET 4.6 are not loaded on their first import

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce:1. Delete 'Library' folder from the attached project (important)2. Open attached project3. Select "dotnet 35 scri... Read more

0
votes
By Design

[VR]Standalone build closes if a VR enabled project is opened

VR

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Jun 20, 2017

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Version/s: 5.6.1p3

Steps to reproduce:1. Create a new project2. Enable VR in player settings3. Build for Standalone4. Close the editor5. Run the build6... Read more

0
votes
Fixed

Light Sources that are contained by disabled GameObject are not shown in...

Themes

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Jun 15, 2017

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Version/s: 5.6.1p3

1. Open the attached Users project and "Light scene" scene2. Go to Window --> Lighting --> Light Explorer3. Observe the Lights... Read more

0
votes
Fixed

The penetration state of a Sphere's Character Controller allow it to mov...

Physics

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Jun 16, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Import attached project (ReproProject.zip)2. Open "MoverScalePenetration" scene.3. Enter Play mode. Expected r... Read more

0
votes
By Design

[Android] Application.targetFrameRate doesn't work if 'V Sync Count' is...

Mobile

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Jun 18, 2017

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Version/s: 5.4.0f3

[Android] [iOS] Application.targetFrameRate doesn't work if 'V Sync Count' is set to 'Don't Sync' in the Quality Settings, but works... Read more

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