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Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more
Disabled game object UV overlay is broken in the lightmap preview window
Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more
Square artefact in the middle of an image when it is imported into Unity...
Steps to reproduce:1. Open attached project "1000001_Images_Test.zip"2. Open Test scene3. Change to 2d View and zoom in on images Ex... Read more
Custom scripted Editor menu function is not triggered via hotkey combina...
To Reproduce:1. Open attached project ("ShortcutsCustom")2. Enter Play mode3. Press CTRL+L-- A scene is added to the current scene4.... Read more
Only one of the selected tracks in Timeline is deleted when deleting thr...
How to reproduce:1. Open attached project "Case_1117712_Selected.zip"2. Select Main Camera GameObject3. Open TimeLine Window4. Selec... Read more
Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() ...
Steps to reproduce:1. Download 1117775_repro.zip2. Open "Map" scene3. Enter play mode Results: editor crashes when one of the Render... Read more
[2D][Mobile] Animation not working on Mobile builds when Managed Stripin...
To reproduce:1. Open the QA's attached project2. Make sure the Managed Striping Level is set to High3. Build on Mobile, both Android... Read more
WebGL crash inside GC
How to reproduce:1. Open the attached "UnityTest.zip"2. Build and run the project on WebGL3. Copy 'content' folder from UnityTest/co... Read more
Some EditorPrefs properties are deleted when running and closing multipl...
How to reproduce:1. Download the user-attached reproduction archive(reproduction_603812)2. Edit 'run1.sh' and 'run2.sh' to fit your ... Read more
Shader that uses "AutoLight.cginc" draws shadow on fully illuminated Gam...
How to reproduce:1. Open the minirepro project attached by QA in comment2. Open the scene "ShadowBug"3. Make sure that Project setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open