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[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce:1. Open user attached project2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up t... Read more
[VFX Graph] Blackboard cannot resize below the tooltip size
Repro steps:- Open VFX Graph- Add Paramters through blackboard- Resize blackboard panel The blackboard retains the min size needed t... Read more
[VFX] Visualization gizmos using values derived from parameters are not ...
Repro steps:1. Import the attached package2. Observe how particles are spawned in the scene to confirm that the line is using the ex... Read more
NullReferenceException when previewing assets on Unity Package import
When importing a Unity Package with the "Import Unity Package" window open, if you click on an asset that can be previewed and then ... Read more
Package Manager UI refreshes the package list when entering play mode
If the Package Manager UI window is open when entering Play Mode in the editor, it will attempt to refresh the packages list. This c... Read more
GC.Collect() to be called at regular intervals causing noticeable lag sp...
How to reproduce:1. Open the attached PeriodGcCollect2017.zip project2. Enter the Play Mode3. Go to Profiler window -> select Pro... Read more
[ProBuilder] Mesh / Mesh Collider changes do not get applied to prefab
When applying ProBuilder edits to a prefab, the Mesh and Mesh Collider data does not get applied. To Reproduce:1) Download and Open ... Read more
[ProBuilder] Cannot create a shape in prefab mode
It is not possible to create a probuilder shape while in prefab mode. To reproduce:1) Download + Open Attached Project2) Open the "T... Read more
ImageConversion.LoadImage should load PNGs without alpha channel as RGB2...
Expected: loading a non-transparent PNG with ImageConversion.LoadImage results in an RGB24 texture, just like JPG.Actual: loading a ... Read more
[UI] The Binding option "touch [Touchscreen]" does not work.
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/332 When using UI, the "touch [Touchscreen]" binding option do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes