Search Issue Tracker
By Design
Votes
0
Found in [Package]
5.7.1
Issue ID
1135376
Regression
No
[VFX] Visualization gizmos using values derived from parameters are not using the parameter's exposed values
Repro steps:
1. Import the attached package
2. Observe how particles are spawned in the scene to confirm that the line is using the exposed values
3. Select the Plane node
4. Observe how it is using the blackboard values, but not the exposed values
Expected outcome:
- Visualization gizmos to use the exposed values
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
By design the gizmos of the things in the graph do not take into account the exposed parameter values. This match the displayed computed values.
It is possible to have one day a system that switch the default values to current component values and displays these values all around the graph ( in another "debug color like animated properties ) but it is far from done.