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"EditorGUILayout.BeginHorizontal()" causes "InvalidOperationException" e...
when calling the function with EditorGUILayout.BeginHorizontal() it still runs and creates the scene correctly, however, errors stil... Read more
Using Hierarchy functions in Scriptable Assets changes Parent with Child...
Steps to reproduce: 1. open User's attached project 2. Assets - Create - CreateAssetsList 3. name newly created object as "abc" 4. s... Read more
SyncLists override Awake() method in inherited class
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "test" scene 3. Play the scene 4. Notice that there are no messages lo... Read more
[WSA][UWP][UWP8.1] objects become transparent when no direction light is...
Steps to reproduce: 1. Open attached project "testinglight2.zip" 2. Add "test" scene to build settings 3. Build WSA Universal 10/Uni... Read more
[SinglePassStereo | ImageEffects] Global fog flips transparent objects
1) Open BugReport scene or BugReport_NotTerrain scene. 2) Make sure your SteamVR devices have been inited. 3) Play the scene. 4) Ben... Read more
Animation curve's key time can not be set to a negative number
Animation curve's key time value can not be set to a negative number when typing the negative value using "Edit Key..." Note: draggi... Read more
Scene crashes when opening due to "multiple Transform component" error
Reproduction Steps: 1. Open project 2. Open/reopen scene or play it 3. Crash 5.5.0a6, 5.5.0b1, 5.5.0b2 does not crash but throws er... Read more
[OpenVR] Changing FOV at runtime does not work
Reproduction steps: 1. Open the project 2. Open the "FOVChange" scene 3. Setup Vive. 4. Ensure that OpenVR is the preferred and only... Read more
Projects can not be built outside the project directory
Reproduction steps: 1. Open a new project 2. Save the scene 3. Open "Build settings" 4. Select "WebGL" or "Windows standalone" 5... Read more
Calling NetworkTransport.GetCurrentRTT causes editor crash when use WebS...
Reproduction steps: 1.Open the "bug.zip" project 2.Open the "Main" scene 3. Play the scene - Observe the crash Reproduced on: 5.5.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"