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0
votes
Fixed

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restri...

Graphics - General

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Jul 04, 2017

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Version/s: 2017.3.0a1

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restricted backbuffer Use' in PlayerSettings." when setting is alr... Read more

2
votes
Fixed

[WebGL] Safari won't render when Post Processing stack is enabled

WebGL

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Jun 04, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open the "Transparenttest2" scene in the attached project2. Select CameraSystem\Main Camera from the Hierarchy3. In ... Read more

0
votes
Postponed

Editor crashes at CreateNullGfxDevice when importing .dae file

Graphics - General

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Jul 04, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more

0
votes
Fixed

[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...

Global Illumination

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Jun 01, 2017

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Version/s: 5.6.1p1

Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction:1) Open the projec... Read more

6
votes
Fixed

Unity does not load the 2017.1 launcher without internet connection when...

Hub

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Jun 27, 2017

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Version/s: 2017.1.0f1

Step to reproduce:- Using Unity 5.x, sign in (important!, user must be signed in)- Make sure only 5.x license is available- Install ... Read more

0
votes
Fixed

Polygon Collider 2D Gizmo not displayed in Editor when editing it as par...

Physics2D

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Jul 04, 2017

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Version/s: 5.6.2p2

Steps to reproduce:1. Open attached Unity project "926739-2D-RAT.zip"2. Open scene "test"3. Select Platforms1 to see that it has a C... Read more

0
votes
Won't Fix

Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo

IMGUI

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Jan 13, 2017

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Version/s: 5.4.3f1

Steps to reproduce:1. Open project contained in "bug1.zip"2. Enter "Main" scene3. Select Main Camera and Directional Light gameobjec... Read more

0
votes
Duplicate

Mono crash when Fallback handler fails to load a specific libraries

Scripting

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Jun 14, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play 'Test' scene Note: editor crashes in 'Kinect1Interface' script's line 249 when trying to u... Read more

0
votes
Fixed

[PVR] Progressive Lightmapper generates lightmaps when scene doesn't con...

Progressive Lightmapper

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Jul 03, 2017

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Version/s: 2017.1.0f1

Repro steps: 1. Open "ProgressiveLightmapperBug.zip" project2. In the Lighting window press "Auto Generate" Expected result: Automat... Read more

0
votes
Fixed

Facebook WebGL old build is embedded into the new one

Facebook Gameroom

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Jul 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open attached project "Test_WebGLBuild.zip"2. Build for Facebook Gameroom with WebGL3. Build again to the same... Read more

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