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0
votes
Duplicate

Visual Studio debugging does not work when UnityEngine.UI namespace is u...

CodeEditors

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Dec 10, 2018

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Version/s: 2019.1.0a10

Reproduction steps:1. Open the attached project2. Open the UIScript.cs3. Inside Visual Studio Toolbar -> Attach to Unity Expected... Read more

0
votes
Fixed

[IL2CPP] System.Threading.WaitHandle.WaitOne is slower compared to Edito...

IL2CPP

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1111339_repro.zip and open "Startup" scene2. Enter play mode3. Notice that Main Update times is 20-22... Read more

0
votes
Fixed

Unity crashes on loading and sometimes on closing when on RemapPPtrFromC...

Scene Management

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Dec 28, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2

1. Download the attached project "InProgressGame.zip"2. Open the project, wait approximately up to a minute( you can open the play m... Read more

0
votes
Fixed

Shader and a shader category both get ticked on the material shader sele...

IMGUI

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Dec 30, 2018

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Version/s: 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open the "case_1113522-ShaderSelection" project2. Open the "Unlit" material in the inspector and open the shader... Read more

0
votes
Fixed

[iOS] On-device Shader compilation hangs ~10% of the time on the specifi...

Mobile

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Jan 08, 2019

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Version/s: 2018.2.13f1

1 out of 10 times the player freezes when warming up shaders.This also happens at runtime when the shaders just get compiled on a de... Read more

0
votes
Fixed

[VR][Android] Application.Quit() no longer causes apps to fully terminat...

Package: Oculus Android

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Jan 11, 2019

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Version/s: n/a

To reproduce:1. Install attached .apk to your Oculus GO and launch it2. While in app, press Back button to initialize Platform SDK3.... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

0
votes
Fixed

EditorWindow notification is rendered behind UI elements when the elemen...

IMGUI

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the E... Read more

2
votes
Fixed

[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open attached project2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libunity... Read more

0
votes
By Design

Light data loading is delayed when loading a new scene using SceneManage...

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open "Scene1" in attached "LightingBug.zip" project2. Press play3. press "Load Scene2" in the game4. After about... Read more

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