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Sprite icon preview is defaulted to the base sprite when icons are small
Steps to reproduce:1. Open Unity2. Right click in project window3. Create a few basic sprites - triangle, hexagon etc.4. In the Proj... Read more
Facebook WebGL build archive throws "Unsupported compression method" whe...
Steps to reproduce:1. Open attached "case_926643-Test_WebGLBuild.zip"2. Build for Facebook platform using WebGL3. Go to the director... Read more
Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To re... Read more
Tilemap stops rendering when still in Camera's view
To reproduce: 1. Open the project, attached by the user (TilemapTest.zip)2.Open "demo" scene3. Move the camera along Z axis4. Observ... Read more
"Shadow map cache entry with NULL shadowmap?" is spammed in console if B...
Reproduction steps:1. Open project attached.2. Open scene "Shop Interiors".3. Focus scene window and inspect console. Expected resul... Read more
[WebGL] file:// error lost with new embedding scheme
-e: there used to be an error when trying to start a build on a browser that doesn't support loading local JS files. now it is gone ... Read more
[Android] For checking and loading .obb file on device is necessary to r...
Reproduction steps:1. Open the attached project;2. Check if "Split Application Binary" in Player Settings is checked;3. Build the pr... Read more
[iOS] Only half of sprite is visible on built app
Steps to reproduce: 1. Open attached project2. Open scene "SecurityRoom"3. Notice that portrait of person shows full face4. Build an... Read more
Timeline clip name is not saved after renaming it
Steps to reproduce:1. Open attached project2. Open Timeline window3. Select "GameObjectTimeline" in Project view4. Select clip "reco... Read more
[Metal] Unable to access Texture2DArray from compute shader
Reproduction steps:1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play and stop the scene.- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center