Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0x2
Issue ID
926828
Regression
No
Tilemap stops rendering when still in Camera's view
To reproduce:
1. Open the project, attached by the user (TilemapTest.zip)
2.Open "demo" scene
3. Move the camera along Z axis
4. Observe how tilemap stops being rendered
Expected: tilemap is always renderer when visible to camera
Reproduced in 2017.1.0x2-2D-Build
Could not test for regression due to us not supporting backwards compatibility
Fixed in 2017.2.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment