Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0x2
Issue ID
926828
Regression
No
Tilemap stops rendering when still in Camera's view
To reproduce:
1. Open the project, attached by the user (TilemapTest.zip)
2.Open "demo" scene
3. Move the camera along Z axis
4. Observe how tilemap stops being rendered
Expected: tilemap is always renderer when visible to camera
Reproduced in 2017.1.0x2-2D-Build
Could not test for regression due to us not supporting backwards compatibility
Fixed in 2017.2.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment