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Test Runner speed regression on set up/clean up time
How to reproduce: 1. Open a big project (tested with 1.5GB) 2. Open the Test Runner 3. Switch between EditMode and PlayMode tabs 4. ... Read more
Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the "CacheNewExperience" test Actual result: Unity cr... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more
Null Reference exception occurs on updating package manager UI
Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro: 1. Open attached or create a ... Read more
[Package Manager] Reload from assembly error occurs on updating any package
Reload from assembly error occurs on updating any package through the package manager Steps to Repro: 1. Open attached or create a ... Read more
[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...
To reproduce: 1. Open attached project; 2. Switch to Android Platform; 3. Build and run the "11_LightingScenarioTest" scene to Andr... Read more
[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled
To reproduce: 1. Open attached project; 2. Enter "9_Realtime GI" scene; 3. Build and run on Android devices; 4. When app launches, ... Read more
[.NET 3.5] Trying to reach interface that was not implemented properly, ...
To reproduce: 1. Open repro project 2. Play 'Main' scene 3. Using WASD control player to collide with the dark tiles Expected vs Ac... Read more
[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeT...
To reproduce: 1. Open project 2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab 3. P... Read more
Package Manager doesn't update UI after fetching dependent packages
HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material