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0
votes
Not Reproducible

Test Runner speed regression on set up/clean up time

Unity Test Runner

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Apr 02, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open a big project (tested with 1.5GB) 2. Open the Test Runner 3. Switch between EditMode and PlayMode tabs 4. ... Read more

0
votes
Won't Fix

Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...

Unity Test Runner

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Apr 24, 2018

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Version/s: 2017.4.1f1

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the "CacheNewExperience" test Actual result: Unity cr... Read more

1
votes
Won't Fix

[asmdef] Script defined in an Assembly Definition can't access plugins f...

Mono

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Apr 02, 2018

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Version/s: 2017.4.0f1

Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more

0
votes
Won't Fix

Null Reference exception occurs on updating package manager UI

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f2

Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro: 1. Open attached or create a ... Read more

0
votes
Fixed

[Package Manager] Reload from assembly error occurs on updating any package

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f1, 2018.1.0f2

Reload from assembly error occurs on updating any package through the package manager Steps to Repro: 1. Open attached or create a ... Read more

0
votes
Won't Fix

[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open attached project; 2. Switch to Android Platform; 3. Build and run the "11_LightingScenarioTest" scene to Andr... Read more

2
votes
Won't Fix

[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open attached project; 2. Enter "9_Realtime GI" scene; 3. Build and run on Android devices; 4. When app launches, ... Read more

0
votes
Duplicate

[.NET 3.5] Trying to reach interface that was not implemented properly, ...

Scripting

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Apr 28, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open repro project 2. Play 'Main' scene 3. Using WASD control player to collide with the dark tiles Expected vs Ac... Read more

0
votes
Not Reproducible

[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeT...

Visual Effects - Legacy

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Apr 27, 2018

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Version/s: 2017.3.1p4, 2017.3.1f1

To reproduce: 1. Open project 2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab 3. P... Read more

0
votes
By Design

Package Manager doesn't update UI after fetching dependent packages

Packman

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May 01, 2018

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Version/s:

HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more

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