Search Issue Tracker
[Windows][CD-ROM] DriveInfo.IsReady doesn't return correct value but thr...
How to reproduce: 1. Open given Unity project 2. Enter "1" scene 3. Make sure you have DVD, CD or BD ROM drive 4. Enter Play Mode F... Read more
Tilemap Tiles replaced by pink squares show up as Sprite they were repla...
How to reproduce: 1. Open the attached Unity project (tilemap.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on ... Read more
[PLM] Crash when baking scene with certain settings that contains lightm...
How to reproduce: 1. Add any GameObject that has more than 1 material to any scene 2. Select the GameObject and in the Mesh Renderer... Read more
[IET] Bulletpoints are misaligned in the Interactive Tutorials
Steps to reproduce : - open Unity - go to Learn - import the first tutorial and notice the misaligned bulletpoints *Note: Regressi... Read more
[GLES3][Android] Certain game objects are cut-off when drawing them with...
To reproduce: 1. Open project attached by QA 2. Make sure that graphics API is set to GLES 3 2. Build and run DrawMeshInstancedMixed... Read more
[GLES3] [Android] First non-instanced object is skipped when drawing mes...
Devices: Reproduced: Xiaomi MI 5* Adreno 530, Samsung Galaxy S8 USA Adreno 540 Not reproducible: Google Pixel 2 Adreno 540 Reproduc... Read more
[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce: 1. Open "01_SimpleMultipleLights" scene from the attached project; 2. Switch to Android Platform; 3. Build and Run sce... Read more
[Recorder] Choosing camera options in the collection method with SRP rec...
[Recorder] Choosing camera options in the collection method with SRP records a black screen STEPS: Load the DemoScene Go to Graphic... Read more
[HiDPI] Offset with the ColorPicker when it and the Editor are on differ...
Setup: Main monitor: 4K scaled at 150% Second monitor: regular scaled at 100% Steps: 1) Open Unity and place it on your regular m... Read more
[HDRP] Bugs with shadow masks
When "Enable Shadow Masks" is disabled in the assigned render pipeline asset : - Lighting further the max shadow distance "fallback... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map