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Fixed in 2018.2.X
Votes
0
Found in
2018.1.0a1
Issue ID
1018591
Regression
Yes
[HiDPI] Offset with the ColorPicker when it and the Editor are on differents monitors
Setup:
Main monitor: 4K scaled at 150%
Second monitor: regular scaled at 100%
Steps:
1) Open Unity and place it on your regular monitor
2) Click on a ColorField to open the Color window and place it on your 4K monitor
3) Click on the ColorPicker and move your cursor in the Scene view
Expected result: there's no offset
Actual result: major offset (you can see this in the preview of the ColorPicker)
Repro on 001562e0d12e
Similar to case 1016307, which is fixed in branch editor/tech/windows-dpi-colorpicker. However, this case (case 1018591) only adresses the issue when the Editor and the Color window are on separate monitors
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