Search Issue Tracker

2
votes
Fixed

GameObjects created by RuleTile are destroyed if Tilemap.CompressBounds ...

2D

-

Oct 25, 2019

-

Version/s: 2019.3.0a12, 2019.3.0b8, 2020.1

How to reproduce: 1. Open user's attached project ("2019.3 test project.zip") using the EnvIronman VM (more information in Edit) 2. ... Read more

0
votes
Fixed

Freeze or crash on Unity::HingeJoint::ReleaseAndCreateJoint() when openi...

Physics

-

Oct 25, 2019

-

Version/s: 2018.4, 2019.2.1f1, 2020.1

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2018.4.12f1, 2019.2.11f1, 2019.3.0... Read more

0
votes
Fixed

[Improved Prefabs] Attempt to open broken prefab cause an error message ...

Scene Management

-

Oct 28, 2019

-

Version/s: 2020.1.0a12

Steps: 1. Add empty GameObject to the scene 2. Make a prefab out of this GameObject 3. Delete info about GameObject in the prefab f... Read more

0
votes
Won't Fix

[VCS] Script files are treated as Imported Assets and the Inspector only...

Version Control

-

Oct 28, 2019

-

Version/s: 2020.1.0a9

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Script ... Read more

0
votes
Won't Fix

Terrain beyond base map distance becomes black in Editor after exiting P...

Terrain

-

Sep 11, 2019

-

Version/s: 2019.2, 2019.2.4f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "New Unity Project (3).zip" 2. Open "SampleScene" 3. Enter Play mode 4. Turn off... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

-

Oct 28, 2019

-

Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

1
votes
Duplicate

[Mobile] Incorrect symbols are allowed to be added in bundleID/Package Name

Deployment Management

-

Oct 28, 2019

-

Version/s: 2017.4.34f1, 2018.4.12f1

To reproduce: 1. Open any project 2. Switch platform to Android or to iOS 3. Go to Player Settings and edit Bundle Identifier (Packa... Read more

0
votes
Won't Fix

[iOS][Metal] Freeze when generating 40 000 objects in runtime

Metal

-

Oct 19, 2019

-

Version/s: 2019.2, 2019.3.0b7, 2020.1

How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Wait Actual result: Unity fre... Read more

0
votes
Postponed

[InputSystem] Cannot use InputTestFixture in a test script while using I...

Package: Input System

-

Oct 23, 2019

-

Version/s:

To reproduce: 1. Open the attached project Input System package is installed Expected: No errors are thrown Actual: Error is thrown... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

-

Oct 28, 2019

-

Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce: 1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene "" 2. In Hierarchy window, select... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.