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Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce:1. Open attached "Blocknocker" project2. Select "Ball" object in Hierarchy3. Lock Inspector4. Enter Play Mode------... Read more
Files are duplicated when moving them in Local package
How to reproduce:1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project2. Go to Packages ... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project2. Build a Standalone player3. Launch Player Expected Result: Player launches an... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce:1. Open tester-attached project (HashSet)2. Check the Console window Expected result: no errors are present in the ... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce:1. Open attached project2. Change the size of the panel3. Notice the way it works Actual result: The Text truncate cuts... Read more
TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity2. Select Bundle > Output to output the Bundle... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce:1. Open the project: "UnityBannerAdMemoryLeak"2. Open the scene: "ReproScene"3. Hit Play; make sure Game view is ... Read more
[Android] Crash on "UnityAdsSettings_Get_Custom_PropEnabled" when HW Sta...
Repro steps:1. Open user attached project2. Build and Run on Android Actual: A black screen appears Reproducible with: 2018.3.0b7, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open