Search Issue Tracker
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce:1. Open the attached project2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packed u... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce:1. Create a new project2. Create a new object in the scene3. Set its scale to (0,0,0) if not set already4. Create... Read more
Animation Event leads to non-existent documentation page when clicked on...
Reproduction steps:1. Open the project inside "Space Raider.zip"2. Open the Animation window3. Select "Explosion" animation4. Select... Read more
Standalone Windows Player uses an old cached version of addressable asse...
Reproduction steps:1. Open the project inside "Vulcan-AddressablesTest3.zip"2. Change the AddressableAssetSettings to match your Rem... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce:1. Open the "SoundStutterBug.zip" project2. Press Play3. Pause and resume the scene several times4. Listen to the a... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more
[GPU PLM] GPU baker breaks on specific geometry
Steps to reproduce: 1. Create a new project and open a blank scene2. Navigate to Lighting Settings, and make sure that Lightmapper i... Read more
Building an application generates WinPixEventRuntime.dll when "Developme...
How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more
HorizontalOrVerticalLayoutGroup throws NullReferenceException when inspe...
How to reproduce:1. Open the attached "UIBug.zip" project2. Double-click the "Assets/SummarySongEntry" nested prefab3. Observe the C... Read more
"UnityWebRequest" with "SetRequestHeader" sends two cookies
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project2. Open "WireShark" and filter "http"3. Enter Play mode4. Watch in "Wir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gradient Editor window bottom-right gradient marker color is incorrect
- MaskField tooltips should only display Value when bound
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents