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Undoing a Snapshot that's not visible should select the Snapshot
Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...
[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more
Growing the Frame Selection in the Profile Analyzer doesn't update the c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more
Memory leak when continuously triggering repaint on a custom Editor wind...
Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more
The Main Light Direction Node in the Shader Graph does not output light ...
How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject