Search Issue Tracker

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

-

Sep 20, 2016

-

Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

1
votes
By Design

Build fails with "Error: Failed to find entry-points" when building for UWP

-

Jan 28, 2025

-

Version/s: 2022.3.56f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more

4
votes
Active

[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...

Visual Effects

-

Jan 31, 2022

-

Version/s: 2021.2.0a2, 2022.2.0a4

How to reproduce:0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time1. Create VFX Graph2. ... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

-

Jan 23, 2020

-

Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

-

Jan 10, 2019

-

Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

-

Mar 19, 2020

-

Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more

0
votes
Fixed

Memory leak when continuously triggering repaint on a custom Editor wind...

IMGUI

-

Nov 17, 2020

-

Version/s: 2021.1.0a1, 2021.1.0a5

Reproduction steps:1. Open the attached project ("1293317.zip") or import the attached "StressMesh.cs" script to any project2. In th... Read more

0
votes
Fixed

The Main Light Direction Node in the Shader Graph does not output light ...

-

Aug 23, 2024

-

Version/s: 2022.3.44f1, 6000.0.17f1

How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

-

Jul 30, 2019

-

Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.