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Duplicate

Votes

0

Found in

2020.3.44f1

2021.3.16f1

2022.2.2f1

2023.1.0a25

2023.2.0a1

Issue ID

UUM-22820

Regression

Yes

Texture2D file size increases when the Texture Shape is set to 3D/2D Array

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*Reproduction steps:*

1. Open the attached project “TextureProject”

2. Open the “Assets/New Scene.unity” scene

3. Select the “Assets/Texture.png” in the Project Window

4. In the Inspector Window, observe the Texture size in the thumbnail preview

5. Change the Texture Shape to “3D/2D Array”

6. Observe the new Texture size in the thumbnail preview

{*}Expected result{*}: Texture2D file size is 3.0MB
{*}Actual result{*}: Texture2D file size is 7.0MB

{*}Reproducible with{*}: 2020.3.35f1, 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25
{*}Not Reproducible with{*}: 2020.3.34f1

{*}Reproducible on{*}: Intel macOS 13.0.1

  1. Resolution Note:

    null
    Duplicate of another internal issue: PROFB-1: [Memory Profiling] Texture Importer memory size does not match memory size shown in the profiler

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