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Selection of the sprite in the Sprite Editor Window changes size and off...
How to reproduce:1. Open attached project "Case_1134295_reproProject.zip"2. Select "smb1_misc_sprites" in the Project Window3. In th... Read more
The small Capsule Collider is pushed through the Mesh when Collision wit...
How to reproduce:1. Open the "t-15" Scene in the attached "PhysicsIssue.zip" Project2. Enter Play Mode Expected Behavior: The "Playe... Read more
[Object Selection Window] Navigating in search field with UP and DOWN ar...
How to reproduce:1. Open attached project "Case_1134296_reproProject.zip"2. In Hierarchy, select "New Sprite" GameObject3. In Sprite... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
Crash on Object_CUSTOM_GetName when spawning GameObjects via Timeline Si...
How to reproduce:1. Open the "Object_Custom_GetName_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till... Read more
Crash on Scripting::ScriptingWrapperFor when setting GameObject parent v...
How to reproduce:1. Open the "ScriptingWrapperfor_Crash.zip" project2. Open the "SampleScene.unity' scene3. Press Play4. Wait till U... Read more
GC is constantly allocating when using OnPostRender as a Coroutine on a ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...
How to reproduce:1. Open attached project "NetworkTest.zip" and scene "SampleScene"2. Enter Play mode and observe the Console window... Read more
[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....
How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask