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"Debug.Log()" outputs file which is not relevant to the user when using ...
Reproduction steps: 1. Create a New Project2. Create a Script where there is a "Debug.Log()" printed when playing3. Attach it to any... Read more
[Android][Oculus GO] video player is freezing at specific times when pla...
To reproduce:1. Open the project attached "Video Test OculusGO.zip"2. Build and run on Oculus GO Expected: video is played without f... Read more
Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...
How to reproduce:1. Download, extract and open user's attached project 'Prefab Crash.zip'2. Open 'SampleScene'3. Drop 'Test Prefab' ... Read more
Unity crashes when not ready Resource.Load object is tried to be Instant...
How to reproduce:1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Editor ... Read more
Collab Toolbar, Asset Store and Services Window are blank on Windows
How to reproduce:1. Open/Create a project and click Collab button Actual results: Collab tab is empty Reproducible with: 2019.2.0a4,... Read more
Assertion failed on expression errors are thrown when two computers are ...
How to reproduce:1. Two computers with the same project and in the local network is needed (you can also connect two computers over ... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps:1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project2. Make sure that the "Sprites-De... Read more
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce:1. Create a new LWRP Unity project2. In Project Settings > Player set the Color Space to 'Gamma'3. In the LWRP A... Read more
Long Component name labels are not fully visible on Add Component menu
How to reproduce:1. Open the attached "1124990_repro.zip" project2. Select any GameObject from the Hierarchy window3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables