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Color of the Toolbar changes as if it was in Play Mode when trying and f...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
[CPU PLM] Out of memory errors after launching bake on an upgraded proje...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Clean GICache and Baked Lighting data;3. In t... Read more
[Android][Vulkan] Quickly coming back from "recent app" button gives a b...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run ReproScene on a device3) Press "recent app button... Read more
Built WebGL application freezes when using Async/Await/Tasks
How to reproduce:1. Open the user's project2. Go to File -> Build Settings3. Choose AchievementScene and build for WebGL4. Open t... Read more
Selection of the array elements in the Inspector is offset when beginnin...
How to reproduce:1. Open attached project "Case_1131012_repro.zip"2. Select "ArrayObject" GameObject in the hierarchy3. In the Inspe... Read more
View breaks when eyeTextureResolutionScale / renderViewportScale are cha...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: render scale and resolution are... Read more
Baked GI light bounces do not apply in LWRP
Steps to reproduce:1. Download and open the attached project2. Bake lights with LWRP on3. Observe result4. Bake lights without LWRP ... Read more
Compilation errors after Reimporting the project that has an Assembly De...
Compilation errors, only in the Editor log, after Reimporting the project when a prefab has a script in an Assembly Definition that ... Read more
[ShaderGraph] Right click on SG > Create Material produces the following...
Reproduced in 19.2.a7, SRP master of 2/25/19 Right click on SG > Create Material produces the following error in console: ShaderG... Read more
Inspector is stuttering when scrolling through the large Serializable Li...
How to reproduce:1. Open the attached "Hehe.zip" Project2. Press on the "Hehe.asset" in the Project View3. Fully expand the "Items" ... Read more
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