Search Issue Tracker
Fixed in 5.3.0
Votes
1
Found in [Package]
4.1.0-preview
Issue ID
1129499
Regression
No
Baked GI light bounces do not apply in LWRP
Steps to reproduce:
1. Download and open the attached project
2. Bake lights with LWRP on
3. Observe result
4. Bake lights without LWRP
Expected results: both results have light bouncing off the scene objects
Actual results: LWRP does not have bounces and light is only concentrated at the object
Reproduced on 2018.3.7f1, 2019.1.0b5, 2019.2.0a6 with LWRP 4.1.0 and 5.2.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 5.3.0):
Baked light now correctly bounces indirect lighting.